I made a game demo in Unity 6 while learning a course from Udemy. Its a rail-shooter type game with space ships engaging in fights using sequencing with multiple timelines. There is a little-bit story telling with dialogues and voice lines. Player ship must destroy targets at the screen to progress and beat final boss. Both enemy and player ships shot lasers at their targets . There are explosion and hit vfx. If player dies game restarts just before the fight not at the beginning of sequence. Assets used are provided by GDTV from Udemy course and free Assets from unity store. Gameplay is recorded on PC build. Web build is available. This is just one scene demo from my learning through the course and self-learning to apply logics to game mechanics and engaging different aspects of unity together. Will be looking forward to add more levels in the project, as well as trying a mobile build in future.

StatusReleased
PlatformsHTML5
Authormaxgamesinc
Made withUnity

Download

This game is currently unavailable

Leave a comment

Log in with itch.io to leave a comment.